Texture Baking in V-Ray Next

12.02.2019 Home >Blog >Texture Baking in V-Ray Next

In this 3D video tutorial, Joe shows how you can use V-Ray Next to ‘bake’ lighting and shading onto objects. It’s a really useful tool and can be used for lots of different things.

Watch the video tutorial below 

In this tutorial, Joe shows you:

  • An explanation of texture baking and it’s limitations
  • How to set up objects for baking
  • How to set up the bake and using the baked output on geometry
The V-Ray render engine is an award-winning solution for CGI that was developed by Chaos Group. V-Ray is capable of advanced visual effects such as caustics and refraction, making it particularly popular with artists and designers who need to create and render complex illustrative models and make photo-realistic visualisations. Many studios across the world use V-Ray for rendering including Method Studios, Scanline VFX and Pixomondo.

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