How to Use Brute Force As a GI Solution in V-Ray

15.06.2018
Jack Davies Marketing Manager
Home >Blog >How to Use Brute Force As a GI Solution in V-Ray

This video packs a punch. In this 3D video tutorial, Joe shows you how to get rid of noise in your render using brute force as a GI solution in V-Ray. 

Watch the video tutorial below 

In this tutorial, Joe shows you how:

  • Brute force is different from irradiance maps
  • To set up brute force GI in your renders
  • To set up different primary and secondary bounces to reduce the noise in your render
The V-Ray render engine is an award-winning solution for CGI that was developed by Chaos Group. V-Ray is capable of advanced visual effects such as caustics and refraction, making it particularly popular with artists and designers who need to create and render complex illustrative models and make photo-realistic visualisations. Many studios across the world use V-Ray for rendering including Method Studios, Scanline VFX and Pixomondo.

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