An introduction to alembic caching in Maya

19.12.2016 Home >Blog >An introduction to alembic caching in Maya

In this YellowDog 3D Tips, Joe introduces the mighty Alembic Cache.

For those pups not in the know, an Alembic Cache file is a universal cache file that can store and duplicate things such as dynamics or rigged characters.

Make one awesome motion and use Alembic Cache to copy it into any 3D software! We love saving time at YellowDog and bet you do too!

Watch Joe show off his skills and learn more about this nifty function.

Want more 3D Tips?

Browse Tutorials


Share this: Latest Blog Articles
How to Use Active Bodies in the Beta of Phoenix FD 4 17.10.2019
NISEI World Championships 2019 | Always Be Running 14.10.2019
Talking About Mental Health on World Mental Health Day 10.10.2019
YellowDog Please upgrade your browser

You are seeing this because you are using a browser that is not supported. The YellowDog website is built using modern technology and standards. We recommend upgrading your browser with one of the following to properly view our website:

Windows Mac

Please note that this is not an exhaustive list of browsers. We also do not intend to recommend a particular manufacturer's browser over another's; only to suggest upgrading to a browser version that is compliant with current standards to give you the best and most secure browsing experience.