How to create motion blur and depth passes

07.04.2016 Home >Blog >How to create motion blur and depth passes

If you are looking to save time rendering, whilst making your 3D work look more realistic, look no further!

In this month’s 3D Tips tutorial, Joe takes you through using velocity and depth passes to create motion blur and depth of field to your work. While Joe works his magic using V-Ray, this technique can be used on pretty much any 3D renderer. So sit back, relax, and let YellowDog help you take your animations to the next level.


Want more 3D Tips?

Browse Tutorials


Share this: Latest Blog Articles
CGI, Phoenix FD How to Use Active Bodies in the Beta of Phoenix FD 4 17.10.2019
NISEI World Championships 2019 | Always Be Running 14.10.2019
Talking About Mental Health on World Mental Health Day 10.10.2019
YellowDog Please upgrade your browser

You are seeing this because you are using a browser that is not supported. The YellowDog website is built using modern technology and standards. We recommend upgrading your browser with one of the following to properly view our website:

Windows Mac

Please note that this is not an exhaustive list of browsers. We also do not intend to recommend a particular manufacturer's browser over another's; only to suggest upgrading to a browser version that is compliant with current standards to give you the best and most secure browsing experience.