A Review of YellowDog’s Start to 2016

01.04.2016 Home >Blog >A Review of YellowDog’s Start to 2016

The first quarter of 2016 is over, so I thought it would be interesting to look at some YellowDog stats from the last three months.

Since January, YellowDog has:

  • Gained 207 followers on Twitter.
  • Attracted 4,242 new visitors to yellowdog.co.
  • Had 149 studios and 3D artists sign up and activate accounts.
  • Customers in three continents.
  • Had 1,002 scenes uploaded.
  • Completed 1,795 jobs.
  • Processed 36,495 frames.
  • Processed 297,454 job segments.
  • Used 910,918 core hours of processing.
  • Gained three glowing customer testimonials (you’ll see more of these very soon).
  • Finalists for two awards.
  • Written 10 blog posts.
  • Signed an agreement with Blue GFX to resell YellowDog in the UK.
  • Welcomed another five investors.
  • Carried out two new releases.
  • Added 14 new 3ds Max plugins.
  • Fixed 58 bugs.
  • Delivered 159 new features and improvements.

Phew.

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